Making Board Games Great Again

Pop Culture

Making Board Games Great Again

Illustration: Akshita Monga

S

omeone recently told me, after a flushed game of adult Pictionary, that board games were the most tangible affirmation of their childhood. I realized it’s true. Most of our earliest memories involve Ludo or saap seedi. My summer holidays were spent in afternoons of quiet negotiating whispers, while our parents lay fast asleep after a satiating lunch of aloo posto, ilish mach, dal, and ghee bhaat.

Over time, Ludo, coupled with occasional rounds of Ladder and Carrom, became a staple pastime in my family, mirroring the fate of numerous Bengali households. We turned to these board games to brighten up quiet evenings, when my sister and I teamed up against my parents, for school excursions to flaunt our winning skills against our friends, and depended on them during days we were left home alone with time to kill.

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